package com.ifgi.sitcom.campusmapperNDrawer.gamedata;

import com.gamificationlibrary.model.Score;

public enum Scoring {
	
	CORRIDOR(new Score(50)), 
	ROOM(new Score(30)), 
	//ROOM_DESCRIPTION(new Score(10)),
	ROOM_WITH_DOOR(new Score(60)),
	DOOR(new Score(30)), 
	
	STAIR(new Score(30)), 
	//STAIRS_CONNECTED(10),
	
	ENTRANCE(new Score(30)), 
	
	SELECT_TARGET(new Score(80));
	
	
	private Score score;
	
	private Scoring(Score score) {
		    this.score = score;
	}

	public Score getScore() {
		return score;
	}
}
